Created the Arcade lobby for players to hang out while they queue up to play Masters of Mayhem
Fun render I did in Maya/Arnold
Arcade Lobby | Interior
Arcade Lobby | Interior
Arcade Lobby | Interior
Arcade Lobby | Exterior
Arcade Lobby | Perk Gacha Machine
Arcade Lobby | Arcade Machines
Arcade Lobby | Skull Ball
Arcade Lobby | Character Props
My goal with the Arcade was to do a previsualization pass of a single corner so that I could nail down the vibe I wanted as well as experiment with a color theme and lighting. Here are a couple of passes.
Once we had the corner looking good, I handed off the render to our marketing/concept artist to take it further into a full lobby design.
Here are some original concepts I made to start thinking of what kind or props we could add in the Arcade.